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The Legend of Zelda: The Wind Waker, released as The Legend of Zelda: Takt of Wind[2] (ゼルダの伝説 風のタクトZeruda no Densetsu: Kaze no Takuto?, lit. "The Legend of Zelda: Baton of Wind") in Japan, is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 2, 2003, and in Australia on May 7, 2003. The Legend of Zelda: Phantom Hourglass for the Nintendo DS is the direct sequel to The Wind Waker.

The game is set on a group of islands in a vast sea—a first for the series. The player controls Link, the protagonist of the Zelda series. He struggles against his nemesis, Ganondorf, for control of a sacred relic known as the Triforce. Link spends a large portion of the game sailing, traveling between islands, and traversing dungeons and temples to gain the power necessary to defeat Ganondorf. He also spends time trying to find his little sister Aryll.

The Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the twoNintendo 64 titles. A heavy emphasis is placed on using and controlling wind with a baton called the Wind Waker, which aids sailing and floating in air.[3][4][5][6] Though controversial during development for its use of cel shading graphics and the younger Link character, The Wind Waker was still one of the Nintendo GameCube's most popular games.

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